AutoQueueOnKickEvent |
Called before AjQueue auto-queues a player for a server.
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BuildServersEvent |
Called before AjQueue attempts to re-compile its list of QueueServers
Use Case: Add/Remove an AdaptedServer from being registered as a QueueServer.
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PositionChangeEvent |
Called when someone is added or removed from a queue that the player is in, causing the player's position to change
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PreConnectEvent |
Called before AjQueue attempts to connect a player to an AdaptedServer (via Bungee or Velocity)
You can use setTargetServer to provide a custom AdaptedServer object for the player to connect to.
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PreQueueEvent |
Called after all checks are made, right before a player is actually added to the queue.
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PriorityCalculationEvent |
Event that is called when priorities are calculated.
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SuccessfulSendEvent |
Called after a player is successfully sent to a server.
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