All Classes
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All Classes Interface Summary Class Summary Class Description AdaptedPlayer Represents a cross-platform playerAdaptedServer AdaptedServerInfo AdaptedServerPing AjQueueAPI AjQueueSpigotAPI An API that is usable from the spigot-sideAliasManager AutoQueueOnKickEvent Called before AjQueue auto-queues a player for a server.Balancer BuildServersEvent Called before AjQueue attempts to re-compile its list of QueueServers Use Case: Add/Remove an AdaptedServer from being registered as a QueueServer.Cancellable ComResponse Event EventHandler EventReceiver<E> Handle IBaseCommand ICommandSender Implementation ISubCommand Logic LogicGetter MessagedResponse<T> PermissionGetter PermissionHook PermissionHookRegistry PlatformMethods PositionChangeEvent Called when someone is added or removed from a queue that the player is in, causing the player's position to changePreConnectEvent Called before AjQueue attempts to connect a player to an AdaptedServer (via Bungee or Velocity) You can use setTargetServer to provide a custom AdaptedServer object for the player to connect to.PreQueueEvent Called after all checks are made, right before a player is actually added to the queue.PriorityCalculationEvent Event that is called when priorities are calculated.ProtocolNameManager QueueHolder QueueHolderRegistry QueueLogger QueueManager QueuePlayer QueueServer Represents a server or a group that can be queued forServerTimeManager SuccessfulSendEvent Called after a player is successfully sent to a server.